Thursday, April 23, 2020

The Story Continues


Champions Online has an attention span problem, which means longer, more complex plots are generally not what people are looking for. But as a writing venue, its so open-ended, that it still works great. Maybe its just that a writer will write, and video players will play video games, or try to live out a 'real life' in a super hero game.

So that leave me, who has a perfectly normal if not normally perfect left with few like-minded individuals. 

But that left me trying to shoehorn a written story into roleplay with people who'd rather engage in more mundane struggles or random bits of cybersex. Breaking away from that will give my writing more momentum and I can focus more on crafting the story -- breaking out of the mold of rp write-ups that provide clarity to a scant few and engage a wider audience. Maybe not a major audience, as Champions Online has so few players, and fewer still who actually read.

But the chapter. It was great researching Chernobyl, and learning about the heroic liquidators. Transforming it into pure atomic horror seemed to cheapen that, so I added the fantastic element to create a larger divergence from the reality.

Wednesday, February 12, 2020

All Tomorrow's Parties

I was a fan of the Champions pen and paper RPG.  It was that fandom that drew me to Champions Online.  Over time, those two universes have diverged. The pen and paper universe is much larger than Champion Online, and partially for stylistic reasons.

Also, one sourcebook, Galactic Champions, is very specific about the end of the Champions Universe -- at least as we know it. In 2020, a dimensional conqueror called Tyrannon  threatens to absorb Earth's dimension, but is fended off by the archmage Witchcraft at the cost of the special 'mojo' that makes supers well, super. This paves the way for Cyber Hero and eventually Space Hero.  The mojo returns with Galactic Champions when Istava V'han invades in the year 3000 .